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Any game folder XCC knows will be scanned for usable content. Put the purppals-xcc.mix file in a game folder. Since the final game graphics as SHP only contain the palette indices anyway, and not the actual colours, you can perfectly use custom palettes like that The normal game palette has black as (transparent) background colour, and yellow as unit team colour, but since those tend to mix up with non-transparent black and normal real yellow, I made palettes that change them to more distinct colours. This is a special palettes set for modding and converting graphics. Note that the purple palettes are useless for editing different things than the units and structures) Obviously for C&C1 and TS/RA2 you need to use the other palettes from the purple palettes pack. This is the basic way to convert and edit units and structures: (taking Red Alert as example. However, it also means you can edit your graphics with adapted palettes, and it won't have any real effect on the final SHP file This means that if you give it a colour palette it wasn't meant for, it can look totally messed up. This means that instead of having its image information saved as "this pixel is blue", it instead has "this pixel is index 144 on the colour palette", and the pixel will show up as whatever colour is at that index on the palette you give it. For that reason, it's vital that you use the game's colour palette when making your graphics. They only contain palette indices, meaning, they just show in the colours given to them by the game.
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The first thing you need to know is that C&C/RA/TS/RA2 graphics of the SHP type don't contain colours, at all. I was thinking something in the line of this Brood War spreadsheet I play alot of Brood War custom campaigns aswell, is there somewhere where i can find a list of all avaivable campaigns
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#RED ALERT 2 GAME DISC INSTALL#
Is there 1 patch that makes it all work flawlessly (Im on windows 10) or do i have to manually install a patch for each game ?Īnd do theese patches work for singleplayer / skirmish aswell or is it stritcly multiplayer ? Im kinda confusedĪnd seeing as im mostly here for the Red Alert 2 games are there any good mods you guys would recommend before i start playing the campaigns again ?
#RED ALERT 2 GAME DISC WINDOWS 7#
Last time i played it must have been 5 years ago and i had to install an unofficial patch to get it to work on Windows 7 To date, this is the most comprehensive collection we have of one video game studio's output.I recently found my physical copy of "Command & Conquer the first decade" in the blue box and i would replay all the campaigns and possibly some multiplayer again for Tiberiun sun and up since i already own the C&C remaster on steam The collection will be used both for research purposes as well as for display in eGameRevolution. titles but also Westwood titles that were sold throughout the world. This collection includes not only Westwood's U.S. Westwood's later RTS series, Command & Conquer, became probably their most successful franchise and spawned a large number of sequels. Westwood's Dune II is usually acknowledged as the first RTS, and Castle coined the term "Real Time Strategy Game" specifically for it, and it later became an industry standard term.
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Westwood is most important for having created and popularized the real-time strategy game (RTS), in which players must try and defeat an opponent by making their moves while the play of the game continues (unlike a turn-based game like Civilization or Chess).
#RED ALERT 2 GAME DISC SERIES#
Most of the games are related to Westwood's core strategy series such as Command & Conquer and Dune, but the collection also includes early games such as Westwood's Dungeons and Dragons games and mass market games such as Monopoly and Lion King. The collection provides an overview of Westwood's catalog, from their early days producing items for machines such as the Amiga and Commodore 64 to Westwood releases through 2003, when Electronic Arts, who had acquired Westwood, moved the company to Los Angeles. The donation includes approximately 500 items, consisting mostly of games and artwork but also including other artifacts such as costumes that actors used for game production. Westwood Studios co-founder Lou Castle donated a comprehensive collection of games and related artifacts developed by Westwood Studios.
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